World Of Warcraft training

Training Classes and Races

 

Horde – Alliance

There are 5 races in each Faction

Alliance : Human, Dwarf, Night Elf, Gnome, Draenei

Race capabilities:

Human :
1- Your Spirit is 3% higher than other Races
2- You receive 10% more Reputation than other Races
3- Your expertise when you take Sword is 3 more than other Races
4- Every 2 minutes 1 Once you can clear your Hero from Debuffs that take control of the Hero from you
5- You have the ability to see the Heroes that disappear more easily than other Races

Horde Alliance

.: There are 5 races in each Faction

https://3x3x5.ir/dl/2021/04/currrz80xb6d.jpg

Dwarf :
1- You can get 10% Armor once every 2 minutes for 8 seconds and clear your Hero of all Poison and Bleed
2- You are 1% more likely to hit Cirital with other Guns
3- You 2 % You are likely not to eat Frost
Spells

Night Elf :
1- You can disappear at one point every 2 minutes for as long as you want
2- You are 2% more likely not to eat Natural Spells
3- You are 2% more likely not to get Melee or Range blows
4 – When you are dead, you have faster speed than other races and you can walk on water

Gnome :
1- Once every 2 minutes you can clear your Hero of Debuffs that slow down Hero
2- Your intelligence is 5% higher than other Races 3-
You are 2% more likely not to eat Arcane Spells
4- The skill of this Race in Engineering is 15 more than other Races

Draenei :
1- The Skill of this Race in JewelCrafting is 10 to more than other Races
2- You can Heal yourself or your other friends once every 2 minutes
3- You and your friends are 1% more likely to Spell or Attack them Do not Miss
4- You are 2% likely not to eat Shadow Spells

https://3x3x5.ir/dl/2021/04/an8crksj32ow.jpg

Horde : Orc, Undead, Tauren, Troll, Blood Elf

Race capabilities:

Orc :
1- Every 2 minutes you can get Attack Power and Spell Power for 15 seconds
2- This Race stays 15% less in Stun than other Races
3- Pets controlled by this Race are 5% stronger than There are other races.
4- Your expertise is 5 times more than other races when you hold Ax and Fist Weapon

Undead :
1- Once every 2 minutes you can clear your hero from Debuffs of Fear, Sleep, Charm
2- This Race can fill his Hp by eating the corpses of other creatures
3- This Race can be 400% more than other Race Stay under water
4. You have a 2% chance of not eating Shadow Spells

Tauren :
1- This Race can stun the enemies around you once every 2 minutes
2- This Race has 5% more Hp than other Races
3- The Skill of this Race in Herbalism is 15 more than other Races
4- You 2 % You are likely not to eat Natural Spells

Troll :
1- This Race can get 15% Haste once every 3 minutes for 10 seconds
2- This Race even in Combat mode fills 10% of its Hp during Combat time and in general 10% more than other Race Fills your Hp over time
3- Damages inflicted on animals by this Race are 5% longer than other Races
4- Debuff time that slows down your Hero in this Race is 15% higher than other Races Is less

Blood Elf :
1- The skill of this Race in Enchanting is 15 to more than other Races
2- This Race can replenish 2% of its energy once
every 2 minutes 3- This Race can charge the enemies once every 2 minutes for 3 seconds Silence around
you 4. You have a 2% chance of not eating all the Spells

.: Each Race has the ability to train in the form of several Classes

Alliance :

Human: Warrior, Paladin, Rogue, Priest, Mage, Warlock, Death Knight
Dwarf: Warrior, Paladin, Rogue, Priest, Hunter, Death Knight
Night Elf: Warrior, Druid, Rogue, Priest, Hunter, Death Knight
Gnome: Warrior, Death Knight, Rogue, Mage, Warlock
Draenei: Warrior, Paladin, Priest, Mage, Hunter, Death Knight, Shaman

Horde :

Orc: Warrior, Hunter, Rogue, Shaman, Warlock, Death Knight
Undead: Warrior, Rogue, Priest, Mage, Warlock, Death Knight
Tauren: Warrior, Hunter, Shaman, Druid, Death Knight
Troll: Warrior, Rogue, Priest, Mage, Hunter, Shaman, Death Knight
Blood Elf: Paladin, Rogue, Priest, Mage, Hunter, Warlock, Death Knight

.: Each Class has a series of strengths and a series of weaknesses and can play 1, 2 or 3 roles, including Tank, Dps, Healer

.: In total we have 10 Classes to play

1- Warrior
Ability to play in 2Role: Tank – Melee Dps
Ability to wear hard armor and take the shield
Ability to attack using weapons such as Sword and Ax
Having 3 combat modes with different abilities in each mode
Using Rage as Energy

2- Paladin
Ability to play in 3Role: Tank – Melee Dps – Healer
Ability to wear hard armor and hold shields
Ability to attack using weapons and Holy powers
Use Mana as energy
Ability to help friends and use power Strong defenses

3- Rogue
Ability to play in 1Role: Melee Dps
Ability to wear leather armor
Ability to hold 1 weapon in each hand
Use Energy as energy
Ability to disappear and use poison on your weapons

4- Hunter
Ability to play in 1Role: Range Dps
Ability to wear strong armor
Ability to attack using long-range weapons and traps
Use Mana as energy
Ability to tame animals and use them in battle

5- Priest
Ability to play in 2Role: Range Dps – Healer
Ability to wear light clothes
Ability to attack and help friends using Holy powers
Use Mana as energy
Ability to destroy enemies using Shadow powers

6- Druid
Ability to play in 4Role: Range Dps – Melee Dps – Tank – Healer
Ability to wear leather armor
Ability to become creatures and animals to attack and defend
Using Mana, Energy, Rage as energy suitable for combat or defense mode

7- Warlock
Ability to play in 1Role: Range Dps
Ability to wear light clothes
Ability to summon demons as your protector or soldier
Use Mana as energy
Use a variety of spells to destroy enemies and capture their souls
Use ghosts to Generate great powers

8- Mage
Ability to play in 1Role: Range Dps
Ability to wear light clothes
Use all kinds of fire and ice magic to destroy enemies
Use Mana as energy
Ability to turn enemies into animals and freeze the ground to catch them
Ability to build Water, food and travel to all parts of the map in seconds

9- Shaman
Ability to play in 3Role: Range Dps – Melee Dps – Healer
Ability to wear strong armor
Ability to attack using weapons such as Ax and Mace and use the 4 elements of water, fire, earth and water to destroy enemies
Ability to strengthen Use your weapons with the elements
Mana as energy
Use Totems to help friends and destroy enemies

10- Death Knight
Ability to play in 2Role: Tank – Melee Dps
Ability to wear hard armor
Starting at Level 55
Use weapons, magic and dead soldiers to destroy enemies
Use Runic as energy

 

 

Advertising

See also the following

Leave a Reply